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Wave based survival game with fighting game mechanics Enemies will block all attacks, except for one. The move enemies are weak to is hidden by a card. The card can be revealed momentarily (usually) by parrying an attack from the enemy with your neutral-special attack, a parry stance. Once an enemies card has been broken by a guard-crushing move matching the card, they can no longer block and can be the victim of a devastating combo. Every 5 lifetime kills increases the wave you start a new run on by 1.
WASD - movement (W - jump) Space - jump J - light attack K - special attack L - dash macro K with directional inputs creates different special moves